This is my second project for MSU's Game Design And Development Specialization,

This is a space 2D shooter in which you will have to defeat all enemies in the levels in order to go to the next levels, however it won't be so easy: the enemies are in strategic positions and some of them can hide in the walls to attack you!

MODIFICATIONS:

1. I added new functionalities to the in-game GUI, and the first is an enemy counter.

2. I added a life counter in the in-game GUI.

3. I added 2 additional and interesting levels, and modified the 1st one to make it maze-themed.

4. Added instructions in the main menu, which was empty. I also added a background to the main menu, and some other minor modifications.

CREATED BY Diego Faria.

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Build.zip 39 MB

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